3/2/2024 0 Comments Siralim ultimateBut also, the ability to give all your creatures Hit All Enemies and guaranteed Critical Strike. But, it is funny wiping out bosses before it’s even my turn using mobs I found in the starter areas.įor this build, we’ll be using Hell Knight to make use of his Firestorm mainly. This is just one and it’s not even the best one or the most efficient version of itself. What ever the heal number is, abnegation does 50% damage of that regardless if you are healed for that amount.This is a pretty simple and straightforward guide on a build to sleep through content. Yes over heal triggers when you are at full health. I was under the impression that overheal gives the benefit of oh-heal effects while at full health but it isn't clear whether or not you're still healing X amount because you're not actually healing any health. Since the trait you're describing deals 50% of amount healed does the game still deal this damage if you're at full health? What I meant was, if you are at full health does the overheal cause damage. It's hard to imagine an enemy watching me heal and taking damage. I always imagined the enemy watching me heal, and be all like, "OMG, IT'S TO BRIGHT!" or something. A build where I only heal myself, and the enemy takes damage from it. Not because the enemy was dying slow, but because the battle doesn't just end when the enemy creatures are dead and have no way to revive. But soon hated how long battles would take, sometimes. Just Stat gain spells, healing spells, and resi spells when needed. I literally don't attack, or use spells that deal damage. The whole build I have with this fusion is just provoking with everything, and heal. You literally just heal yourself constantly. The only bad thing, I would say, is how long the battle can take. The amount of damage you can do by just healing yourself, is pretty crazy. This trait does not stack) fused with Alcazar (After your creatures Provoke, they gain 35% defense and recover 25% health. Originally posted by Xalderin:As a Cleric, I like having Clairvoyant Spirit (After your creatures are healed, a random enemy takes damage equal to 50% of the amount of health recovered. Looks a lot like him and basically behaves just like he did in KF2. I named this creature "Hans Volter" in honor of the Killing Floor 2 boss. That means he ends up debuffing the entire enemy party like crazy and gives all my guys a really nice attack + intelligence boost thanks to his Abate trait. I made an Affliction spell gem that will cast twice and has a chance to cast upon an attack. Lunar Hemomancer gives Abation - After this creature Attacks, it steals 20% of the targets Attack & Intelligence and gives it to your creatures.Ĭarver Sadist gives Wild Stabs - When you Defend, creature attacks 3-5 times at 50% normal damage. You get the Lunar Hemomancer from Mortem, God of Blood. My second favorite fusion is a Lunar Hemomancer fused with Carver Sadist. I use the Bow of Apocranox relic on him so he gets an extra attack, and he sits next to another ally that has the Goad trait which is yet another extra attack. He'll turn even the toughest creatures into swiss cheese. Use a trait or relic to get this guy to attack multiple times and you'll find your enemies defenses simply won't matter one bit. I also have the Abundance spell equipped on him that will cast twice and has a 20% chance to cast each time he attacks, which helps stat-bolster my whole party. This fused monster will be useful for literally any party. Vulnerable is a debuff that makes enemies take 50% more damage.īrownie Captain gives Wallop - After this creature Attacks, it decreases the Defense of the target + 2 adjacent targets by 40%. Skeleton Cannoneer gives Cannon Shot - After this creature Attacks, it afflicts the target + two random enemies with Vulnerable. You need to get the Skeleton Cannoneer from Erebyss at the Path of the Damned for 10 emblems. My first favorite is the Skeleton Cannoneer fused with Brownie Captain. Here's my two personal favorite fusions after about 70 hours of gameplay. I've yet to dabble in spell casting focused groups, so I'll keep your salamander + djinn combo in mind for later.
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